October 12Oct 12 Rust Armored Train Event DEPENDS ONNpc SpawnWORKS WITHFrostlandAbout Armored TrainThe New Year is coming and I have prepared for you a new preset customization for the train!After installing the update, customization will be automatically applied to all cars in the configuration of the armored train. To disable this, make the "Customization preset" parameter empty in the config.You can also disable the customization of certain wagons or change the customization of the NPCs in the file oxide/data/ArmoredTrain/NewYearNew Year's map from the video:This plugin will add an armored train to your server, which can travel both in the subway and by rail.It can consist of any number of wagons. A helicopter can accompany it.Bradley, npc, turrets, simsites can be installed on the train.The plugin allows you to create any number of train presets, for which the order of wagons, the helicopter preset, the probability of spawn and the duration of patrolling can be specified. Each wagon or locomotive can be configured separately. Any speed can be set by the locomotive.If there is no spawn of trains on the surface on your custom map, read the section “Custom spawn points”CabooseBy default, one of the presets of the train is a locomotive and a caboose. This train does not attack players first and there is no loot on it. It is intended only for players to travel around the map.You can add a caboose wagon to any other train, or create your own galley train with any number and any set of wagons.Halloween UpdateHave you already prepared your server for Halloween?On the eve of the Halloween Rust update, I have prepared for customization of all armored train cars.After installing the update, customization will be automatically applied to all cars in the configuration of the armored train. To disable this, make the "Customization preset" parameter empty in the config.Custom spawn pointsIf you are using a custom map in which there are no spawn trains on the surface, but there is a railway, then for the train to work on the surface, you need to add custom spawn points of the train.Instruction:Stand at the point where you want the train to spawnEnter the command /atrainpointIf you receive a message that a point has been created, enable “Use custom spawn coordinates [true/false]” in configFor correct operation, it is recommended to create several spawn points of the trainChat commands (only for administrators)/atrainstart– launches the event in a random configuration/atrainstartunderground - forcibly launches an event underground/atrainstartaboveground - forcibly launches an event aboveground/atrainstart <trainPresetName> – launches the event in the <trainPresetName> configuration/atrainstartunderground <trainPresetName>/atrainstartaboveground <trainPresetName>/atrainstop– stops the event/atrainpoint– creates a custom spawn point of the train in your positionConsole commands (RCON only)atrainstart– launches the event in a random configurationatrainstartunderground - forcibly launches an event undergroundatrainstartaboveground - forcibly launches an event abovegroundatrainstart <trainPresetName> – launches the event in the <trainPresetName> configurationatrainstartunderground <trainPresetName>atrainstartaboveground <trainPresetName>atrainstop – stops the eventConfigen – example of plugin configuration in Englishru – example of plugin configuration in RussianDependencies (optional, not required)True PVEPveModeGUI AnnouncementsNotifyDiscordMessagesAlphaLootCustomLootEconomicsServer RewardsIQEconomicApibool IsArmoredTrainActive()bool StopArmoredTrain()bool StartArmoredTrainEvent()bool EndArmoredTrainEvent()bool IsTrainBradley(uint netID)bool IsTrainHeli(uint netID)bool IsTrainCrate(uint netID)bool IsTrainSamSite(uint netID)bool IsTrainWagon(uint netID)bool IsTrainTurret(uint netID)Vector3 ArmoredTrainLocomotivePosition()HooksOnArmoredTrainEventStartOnArmoredTrainEventStop File Information Submitter br0ky Submitted 10/12/2026 Category RUST View File
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